Further WIP

This commit is contained in:
Ladd Hoffman 2023-08-03 18:23:21 -05:00
parent 435633a893
commit ec3401845d
13 changed files with 365 additions and 238 deletions

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@ -1,4 +1,3 @@
import { WeightedDirectedGraph } from '../supporting/wdg.js';
import { Action } from '../display/action.js';
import { Actor } from '../display/actor.js';
import { ReputationHolder } from '../reputation/reputation-holder.js';
@ -6,6 +5,7 @@ import { displayNumber } from '../../util/helpers.js';
import {
EPSILON, INCINERATOR_ADDRESS, EdgeTypes, VertexTypes,
} from '../../util/constants.js';
import { WDGDiagram } from '../display/wdg-mermaid-ui.js';
class Post extends Actor {
constructor(forum, senderId, postContent) {
@ -44,7 +44,7 @@ export class Forum extends ReputationHolder {
super(name, scene);
this.dao = dao;
this.id = this.reputationPublicKey;
this.graph = new WeightedDirectedGraph('forum', scene);
this.graph = new WDGDiagram('forum', scene);
this.actions = {
propagate: new Action('propagate', scene),
confirm: new Action('confirm', scene),
@ -88,10 +88,10 @@ export class Forum extends ReputationHolder {
console.log('onValidate', { pool, postId, tokenAddress });
// What we have here now is an ERC-1155 rep token, which can contain multiple reputation types.
// ERC-1155 supports a batch transfer operation, so it makes sense to leverage that.
// TODO: ERC-1155 supports a batch transfer operation, so it probably makes sense to leverage that.
const initialValues = pool.reputationTypeIds
.map((tokenTypeId) => this.dao.reputation.valueOf(tokenAddress, tokenTypeId));
const initialValues = new Map(pool.reputationTypeIds
.map((tokenTypeId) => [tokenTypeId, this.dao.reputation.valueOf(tokenAddress, tokenTypeId)]));
const postVertex = this.graph.getVertex(postId);
const post = postVertex.data;
post.setStatus('Validated');
@ -193,7 +193,8 @@ export class Forum extends ReputationHolder {
}) {
const postVertex = edge.to;
const post = postVertex.data;
const incrementsStr = `(${increments.join(')(')})`;
const incrementsStrArray = Array.from(increments.entries()).map(([k, v]) => `${k} ${v}`);
const incrementsStr = `(${incrementsStrArray.join(')(')})`;
this.actions.propagate.log(edge.from.data, post, incrementsStr);
if (!!referenceChainLimit && depth > referenceChainLimit) {
@ -211,7 +212,7 @@ export class Forum extends ReputationHolder {
from: edge.from.id ?? edge.from,
to: edge.to.id,
depth,
value: post.value,
values: post.values,
increments,
initialNegative,
});
@ -303,15 +304,15 @@ export class Forum extends ReputationHolder {
}
// Now propagate value via positive citations
const totalDonationAmount = await propagate(true);
const totalDonationAmounts = await propagate(true);
for (let idx = 0; idx < totalDonationAmounts.length; idx++) {
increments[idx] -= totalDonationAmounts[idx] * leachingValue;
}
// Apply the remaining increment to the present post
const rawNewValues = post.value + increment;
const newValue = Math.max(0, rawNewValue);
const appliedIncrement = newValue - post.value;
const rawNewValues = post.values.map((value, idx) => value + increments[idx]);
const newValues = rawNewValues.map((rawNewValue) => Math.max(0, rawNewValue));
const appliedIncrements = newValue - post.value;
const refundToInbound = increment - appliedIncrement;
// Apply reputation effects to post authors, not to the post directly

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@ -1,6 +1,6 @@
import { DisplayValue } from './display-value.js';
import { randomID } from '../../util/helpers.js';
import { Rectangle } from './geometry.js';
import { Rectangle, Vector } from './geometry.js';
export class Box {
constructor(name, parentEl, options = {}) {
@ -21,7 +21,7 @@ export class Box {
parentEl.appendChild(this.el);
}
}
this.boxes = [];
this.position = options.position ?? Vector.zeros(2);
}
flex({ center = false } = {}) {
@ -44,7 +44,6 @@ export class Box {
addBox(name) {
const box = new Box(name, this.el);
this.boxes.push(box);
return box;
}
@ -64,13 +63,15 @@ export class Box {
getGeometry() {
const {
x, y, width, height,
width, height,
} = this.el.getBoundingClientRect();
return new Rectangle([x, y], [width, height]);
return new Rectangle(this.position, [width, height]);
}
move(vector) {
this.el.style.left = `${parseInt(this.el.style.left, 10) + vector[0]}px`;
this.el.style.top = `${parseInt(this.el.style.top, 10) + vector[1]}px`;
this.position = this.position.add(vector);
this.el.style.left = `${Math.floor(this.position[0])}px`;
this.el.style.top = `${Math.floor(this.position[1])}px`;
// this.el.dispatchEvent(new CustomEvent('moved'));
}
}

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@ -1,6 +1,16 @@
import {
DEFAULT_TARGET_RADIUS, DISTANCE_FACTOR, MINIMUM_FORCE, OVERLAP_FORCE, VISCOSITY_FACTOR,
DEFAULT_OVERLAP_FORCE,
DEFAULT_TARGET_RADIUS,
DEFAULT_TIME_STEP,
DISTANCE_FACTOR,
EPSILON,
MINIMUM_FORCE,
VISCOSITY_FACTOR,
TIME_DILATION_FACTOR,
MINIMUM_VELOCITY,
} from '../../util/constants.js';
import { Edge } from '../supporting/edge.js';
import { WeightedDirectedGraph } from '../supporting/wdg.js';
import { Box } from './box.js';
import { Rectangle, Vector } from './geometry.js';
@ -28,19 +38,67 @@ import { Rectangle, Vector } from './geometry.js';
// NOTE: When mouse is in our box, we could hijack the scroll actions to zoom in/out.
export class ForceDirectedGraph extends Box {
export class ForceDirectedGraph extends WeightedDirectedGraph {
constructor(name, parentEl, options = {}) {
super(name, parentEl, options);
this.addClass('fixed');
super(name, options);
this.box = new Box(name, parentEl, options);
this.box.addClass('fixed');
this.box.addClass('force-directed-graph');
this.intervalTask = null;
this.canvas = window.document.createElement('canvas');
this.box.el.style.width = `${options.width ?? 800}px`;
this.box.el.style.height = `${options.height ?? 600}px`;
this.box.el.appendChild(this.canvas);
this.fitCanvasToGraph();
this.nodes = [];
this.edges = [];
}
addBox(name) {
const box = super.addBox(name);
fitCanvasToGraph() {
[this.canvas.width, this.canvas.height] = this.box.getGeometry().dimensions;
}
addVertex(...args) {
const vertex = super.addVertex(...args);
const box = this.box.addBox(vertex.id);
box.addClass('absolute');
box.addClass('vertex');
box.el.style.left = '0px';
box.el.style.top = '0px';
box.velocity = Vector.from([0, 0]);
return box;
box.setInnerHTML(vertex.getHTML());
box.vertex = vertex;
this.nodes.push(box);
vertex.onUpdate = () => {
box.setInnerHTML(vertex.getHTML());
};
return vertex;
}
addEdge(type, from, to, ...rest) {
const fromBox = this.nodes.find(({ name }) => name === from);
const toBox = this.nodes.find(({ name }) => name === to);
if (!fromBox) throw new Error(`from ${from}: Node not found`);
if (!toBox) throw new Error(`to ${to}: Node not found`);
const edge = super.addEdge(type, from, to, ...rest);
const box = this.box.addBox(Edge.getKey({ from, to, type }));
box.addClass('absolute');
box.addClass('edge');
// TODO: Center between nodes
box.el.style.left = '0px';
box.el.style.top = '0px';
box.velocity = Vector.from([0, 0]);
box.setInnerHTML(edge.getHTML());
box.edge = edge;
this.edges.push(box);
return edge;
}
setEdgeWeight(...args) {
const edge = super.setEdgeWeight(...args);
edge.displayEdgeNode();
return edge;
}
static pairwiseForce(boxA, boxB, targetRadius) {
@ -54,9 +112,9 @@ export class ForceDirectedGraph extends Box {
if (rectA.doesOverlap(rectB)) {
// if their centers actually coincide we can just randomize the direction.
if (r.magnitudeSquared === 0) {
return Vector.randomUnitVector(rectA.dim).scale(OVERLAP_FORCE);
return Vector.randomUnitVector(rectA.dim).scale(DEFAULT_OVERLAP_FORCE);
}
return r.normalize().scale(OVERLAP_FORCE);
return r.normalize().scale(DEFAULT_OVERLAP_FORCE);
}
// repel if closer than targetRadius
// attract if farther than targetRadius
@ -64,13 +122,30 @@ export class ForceDirectedGraph extends Box {
return r.normalize().scale(force);
}
computeEulerFrame(tDelta) {
async runUntilEquilibrium(tDelta = DEFAULT_TIME_STEP) {
if (this.intervalTask) {
return Promise.resolve();
}
return new Promise((resolve) => {
this.intervalTask = setInterval(() => {
const { atEquilibrium } = this.computeEulerFrame(tDelta);
if (atEquilibrium) {
clearInterval(this.intervalTask);
this.intervalTask = null;
resolve();
}
}, tDelta * TIME_DILATION_FACTOR);
});
}
computeEulerFrame(tDelta = DEFAULT_TIME_STEP) {
// Compute all net forces
const netForces = Array.from(Array(this.boxes.length), () => Vector.from([0, 0]));
for (const boxA of this.boxes) {
const idxA = this.boxes.indexOf(boxA);
for (const boxB of this.boxes.slice(idxA + 1)) {
const idxB = this.boxes.indexOf(boxB);
const netForces = Array.from(Array(this.nodes.length), () => Vector.from([0, 0]));
let atEquilibrium = true;
for (const boxA of this.nodes) {
const idxA = this.nodes.indexOf(boxA);
for (const boxB of this.nodes.slice(idxA + 1)) {
const idxB = this.nodes.indexOf(boxB);
const force = ForceDirectedGraph.pairwiseForce(boxA, boxB, DEFAULT_TARGET_RADIUS);
// Ignore forces below a certain threshold
if (force.magnitude >= MINIMUM_FORCE) {
@ -81,31 +156,37 @@ export class ForceDirectedGraph extends Box {
}
// Compute motions
for (const box of this.boxes) {
const idx = this.boxes.indexOf(box);
for (const box of this.nodes) {
const idx = this.nodes.indexOf(box);
box.velocity = box.velocity.add(netForces[idx].scale(tDelta));
// Apply some drag
box.velocity = box.velocity.scale(1 - VISCOSITY_FACTOR);
}
for (const box of this.boxes) {
box.move(box.velocity);
}
// TODO: translate everything to keep coordinates positive
const translate = Vector.zeros(2);
for (const box of this.boxes) {
const rect = box.getGeometry();
console.log({ box, rect });
for (const vertex of rect.vertices) {
for (let dim = 0; dim < vertex.dim; dim++) {
translate[dim] = Math.max(translate[dim], -vertex[dim]);
console.log(`vertex[${dim}] = ${vertex[dim]}, translate[${dim}] = ${translate[dim]}`);
}
for (const box of this.nodes) {
if (box.velocity.magnitude >= MINIMUM_VELOCITY) {
atEquilibrium = false;
box.move(box.velocity);
}
}
for (const box of this.boxes) {
// Translate everything to keep coordinates positive
// TODO: Consider centering and scaling to viewport size
const topLeft = this.box.getGeometry().startPoint;
const translate = Vector.zeros(2);
for (const box of this.nodes) {
const rect = box.getGeometry();
for (const vertex of rect.vertices) {
translate[0] = Math.max(translate[0], topLeft[0] - vertex[0]);
translate[1] = Math.max(translate[1], topLeft[1] - vertex[1]);
}
}
for (const box of this.nodes) {
box.move(translate);
}
this.fitCanvasToGraph();
return { atEquilibrium };
}
}

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@ -18,7 +18,7 @@ export class Vector extends Array {
}
static unitVector(dim, totalDim) {
return Vector.from(Array(totalDim).map((_, idx) => (idx === dim ? 1 : 0)));
return Vector.from(Array(totalDim), (_, idx) => (idx === dim ? 1 : 0));
}
get magnitudeSquared() {
@ -71,12 +71,12 @@ export class Rectangle extends Polygon {
// Next point is obtained by moving the specified length along each dimension
// one at a time, then reversing these movements in the same order.
let point = this.startPoint;
for (let dim = 0; dim < dimensions.length; dim++) {
for (let dim = dimensions.length - 1; dim >= 0; dim--) {
this.addVertex(point);
const increment = Vector.unitVector(dim, dimensions.length);
point = point.add(increment);
}
for (let dim = 0; dim < dimensions.length; dim++) {
for (let dim = dimensions.length - 1; dim >= 0; dim--) {
this.addVertex(point);
const increment = Vector.unitVector(dim, dimensions.length);
point = point.subtract(increment);

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@ -0,0 +1,164 @@
import { Vertex } from '../supporting/vertex.js';
import { Edge } from '../supporting/edge.js';
import { Document } from './document.js';
import { WeightedDirectedGraph } from '../supporting/wdg.js';
const allGraphs = [];
const makeWDGHandler = (graphIndex) => (vertexId) => {
const graph = allGraphs[graphIndex];
// We want a document for editing this node, which may be a vertex or an edge
const { editorDoc } = graph;
editorDoc.clear();
if (vertexId.startsWith('edge:')) {
const [, from, to] = vertexId.split(':');
Edge.prepareEditorDocument(graph, editorDoc, from, to);
} else {
Vertex.prepareEditorDocument(graph, editorDoc, vertexId);
}
};
export class WDGDiagram extends WeightedDirectedGraph {
constructor(name, scene, options = {}) {
super(name, options);
this.scene = scene;
this.flowchart = scene?.flowchart;
this.editable = options.editable;
// Mermaid supports a click callback, but we can't customize arguments; we just get the vertex ID.
// In order to provide the appropriate graph context for each callback, we create a separate callback
// function for each graph.
this.index = allGraphs.length;
allGraphs.push(this);
window[`WDGHandler${this.index}`] = makeWDGHandler(this.index);
}
fromJSON(...args) {
super.fromJSON(...args);
this.redraw();
return this;
}
addVertex(...args) {
const vertex = super.addVertex(...args);
vertex.displayVertex();
return vertex;
}
addEdge(type, from, to, ...rest) {
const existingEdges = this.getEdges(null, from, to);
const edge = super.addEdge(type, from, to, ...rest);
if (existingEdges.length) {
edge.displayEdgeNode();
} else {
edge.displayEdge();
}
return edge;
}
setEdgeWeight(...args) {
const edge = super.setEdgeWeight(...args);
edge.displayEdgeNode();
return edge;
}
redraw() {
// Call .reset() on all vertices and edges
for (const vertex of this.vertices.values()) {
vertex.reset();
}
for (const edges of this.edgeTypes.values()) {
for (const edge of edges.values()) {
edge.reset();
}
}
// Clear the target div
this.flowchart?.reset();
this.flowchart?.init();
// Draw all vertices and edges
for (const vertex of this.vertices.values()) {
vertex.displayVertex();
}
// Let's flatmap and dedupe by [from, to] since each edge
// renders all comorphic edges as well.
const edgesFrom = new Map(); // edgeMap[from][to] = edge
for (const edges of this.edgeTypes.values()) {
for (const edge of edges.values()) {
const edgesTo = edgesFrom.get(edge.from) || new Map();
edgesTo.set(edge.to, edge);
edgesFrom.set(edge.from, edgesTo);
}
}
for (const edgesTo of edgesFrom.values()) {
for (const edge of edgesTo.values()) {
edge.displayEdge();
}
}
// Ensure rerender
this.flowchart?.render();
}
withFlowchart() {
this.scene?.withSectionFlowchart();
this.flowchart = this.scene?.lastFlowchart;
if (this.editable) {
this.controlDoc = new Document('WDGControl', this.flowchart.box.el, { prepend: true });
this.editorDoc = new Document('WDGEditor', this.flowchart.box.el);
this.errorDoc = new Document('WDGErrors', this.flowchart.box.el);
this.resetEditor();
}
return this;
}
prepareControlDoc() {
const form = this.controlDoc.form({ name: 'controlForm' }).lastElement;
const { subForm: graphPropertiesForm } = form.subForm({ name: 'graphPropsForm' }).lastItem;
graphPropertiesForm.flex()
.textField({
name: 'name',
label: 'Graph name',
defaultValue: this.name,
cb: (({ form: { value: { name } } }) => {
this.name = name;
}),
});
const { subForm: exportImportForm } = form.subForm({ name: 'exportImportForm' }).lastItem;
exportImportForm.flex()
.button({
name: 'Export',
cb: () => {
const a = window.document.createElement('a');
const json = JSON.stringify(this.toJSON(), null, 2);
const currentTime = Math.floor(new Date().getTime() / 1000);
a.href = `data:attachment/text,${encodeURI(json)}`;
a.target = '_blank';
a.download = `wdg_${this.name}_${currentTime}.json`;
a.click();
},
})
.fileInput({
name: 'Import',
cb: ({ input: { files: [file] } }) => {
const reader = new FileReader();
reader.onload = ({ target: { result: text } }) => {
console.log('imported file', { file });
// this.flowchart?.log(`%% Imported file ${file}`)
const data = JSON.parse(text);
this.fromJSON(data);
};
reader.readAsText(file);
},
});
}
resetEditor() {
this.editorDoc.clear();
this.controlDoc.clear();
this.prepareControlDoc();
Vertex.prepareEditorDocument(this, this.editorDoc);
}
}

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@ -37,7 +37,7 @@ export class Edge {
return this.graph.getEdges(null, this.from, this.to);
}
getHtml() {
getHTML() {
const edges = this.getComorphicEdges();
let html = '';
html += '<table>';
@ -46,25 +46,21 @@ export class Edge {
}
html += '</table>';
return html;
}
getFlowchartNode() {
return `${Edge.getCombinedKey(this)}("${this.getHtml()}")`;
return `${Edge.getCombinedKey(this)}("${html}")`;
}
displayEdgeNode() {
if (this.options.hide) {
return;
}
this.graph.flowchart?.log(this.getFlowchartNode());
this.graph.flowchart?.log(this.getHTML());
}
displayEdge() {
if (this.options.hide) {
return;
}
this.graph.flowchart?.log(`${this.from.id} --- ${this.getFlowchartNode()} --> ${this.to.id}`);
this.graph.flowchart?.log(`${this.from.id} --- ${this.getHTML()} --> ${this.to.id}`);
this.graph.flowchart?.log(`class ${Edge.getCombinedKey(this)} edge`);
if (this.graph.editable && !this.installedClickCallback) {
this.graph.flowchart?.log(`click ${Edge.getCombinedKey(this)} WDGHandler${this.graph.index} \

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@ -40,23 +40,19 @@ export class Vertex {
);
}
setProperty(key, value) {
async setProperty(key, value) {
this.properties.set(key, value);
await this.onUpdate?.();
return this;
}
displayVertex() {
if (this.options.hide) {
return;
}
getHTML() {
let html = '';
if (this.type) {
html += `<span class='small'>${this.type}</span>`;
html += `<span class='small'>${this.type}</span><br>`;
}
html += `${this.label || this.id}`;
html += '<table>';
console.log('displayVertex', { properties: this.properties });
for (const [key, value] of this.properties.entries()) {
const displayValue = typeof value === 'number' ? displayNumber(value) : value;
html += `<tr><td>${key}</td><td>${displayValue}</td></tr>`;
@ -66,7 +62,15 @@ export class Vertex {
html += `<span class=small>${this.id}</span><br>`;
}
html = html.replaceAll(/\n\s*/g, '');
this.graph.flowchart?.log(`${this.id}["${html}"]`);
return html;
}
displayVertex() {
if (this.options.hide) {
return;
}
this.graph.flowchart?.log(`${this.id}["${this.getHTML()}"]`);
if (this.graph.editable && !this.installedClickCallback) {
this.graph.flowchart?.log(`click ${this.id} WDGHandler${this.graph.index} "Edit Vertex ${this.id}"`);

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@ -1,38 +1,12 @@
import { Vertex } from './vertex.js';
import { Edge } from './edge.js';
import { Document } from '../display/document.js';
const allGraphs = [];
const makeWDGHandler = (graphIndex) => (vertexId) => {
const graph = allGraphs[graphIndex];
// We want a document for editing this node, which may be a vertex or an edge
const { editorDoc } = graph;
editorDoc.clear();
if (vertexId.startsWith('edge:')) {
const [, from, to] = vertexId.split(':');
Edge.prepareEditorDocument(graph, editorDoc, from, to);
} else {
Vertex.prepareEditorDocument(graph, editorDoc, vertexId);
}
};
export class WeightedDirectedGraph {
constructor(name, scene, options = {}) {
constructor(name) {
this.name = name;
this.scene = scene;
this.vertices = new Map();
this.edgeTypes = new Map();
this.nextVertexId = 0;
this.flowchart = scene?.flowchart;
this.editable = options.editable;
// Mermaid supports a click callback, but we can't customize arguments; we just get the vertex ID.
// In order to provide the appropriate graph context for each callback, we create a separate callback
// function for each graph.
this.index = allGraphs.length;
allGraphs.push(this);
window[`WDGHandler${this.index}`] = makeWDGHandler(this.index);
// TODO: Populate history
this.history = [];
@ -72,109 +46,9 @@ export class WeightedDirectedGraph {
} of edges) {
this.addEdge(type, from, to, weight);
}
this.redraw();
}
redraw() {
// Call .reset() on all vertices and edges
for (const vertex of this.vertices.values()) {
vertex.reset();
}
for (const edges of this.edgeTypes.values()) {
for (const edge of edges.values()) {
edge.reset();
}
}
// Clear the target div
this.flowchart?.reset();
this.flowchart?.init();
// Draw all vertices and edges
for (const vertex of this.vertices.values()) {
vertex.displayVertex();
}
// Let's flatmap and dedupe by [from, to] since each edge
// renders all comorphic edges as well.
const edgesFrom = new Map(); // edgeMap[from][to] = edge
for (const edges of this.edgeTypes.values()) {
for (const edge of edges.values()) {
const edgesTo = edgesFrom.get(edge.from) || new Map();
edgesTo.set(edge.to, edge);
edgesFrom.set(edge.from, edgesTo);
}
}
for (const edgesTo of edgesFrom.values()) {
for (const edge of edgesTo.values()) {
edge.displayEdge();
}
}
// Ensure rerender
this.flowchart?.render();
}
withFlowchart() {
this.scene?.withSectionFlowchart();
this.flowchart = this.scene?.lastFlowchart;
if (this.editable) {
this.controlDoc = new Document('WDGControl', this.flowchart.box.el, { prepend: true });
this.editorDoc = new Document('WDGEditor', this.flowchart.box.el);
this.errorDoc = new Document('WDGErrors', this.flowchart.box.el);
this.resetEditor();
}
return this;
}
prepareControlDoc() {
const form = this.controlDoc.form({ name: 'controlForm' }).lastElement;
const { subForm: graphPropertiesForm } = form.subForm({ name: 'graphPropsForm' }).lastItem;
graphPropertiesForm.flex()
.textField({
name: 'name',
label: 'Graph name',
defaultValue: this.name,
cb: (({ form: { value: { name } } }) => {
this.name = name;
}),
});
const { subForm: exportImportForm } = form.subForm({ name: 'exportImportForm' }).lastItem;
exportImportForm.flex()
.button({
name: 'Export',
cb: () => {
const a = window.document.createElement('a');
const json = JSON.stringify(this.toJSON(), null, 2);
const currentTime = Math.floor(new Date().getTime() / 1000);
a.href = `data:attachment/text,${encodeURI(json)}`;
a.target = '_blank';
a.download = `wdg_${this.name}_${currentTime}.json`;
a.click();
},
})
.fileInput({
name: 'Import',
cb: ({ input: { files: [file] } }) => {
const reader = new FileReader();
reader.onload = ({ target: { result: text } }) => {
console.log('imported file', { file });
// this.flowchart?.log(`%% Imported file ${file}`)
const data = JSON.parse(text);
this.fromJSON(data);
};
reader.readAsText(file);
},
});
}
resetEditor() {
this.editorDoc.clear();
this.controlDoc.clear();
this.prepareControlDoc();
Vertex.prepareEditorDocument(this, this.editorDoc);
}
addVertex(type, id, data, label, options) {
// Supports simple case of auto-incremented numeric ids
if (typeof id === 'object') {
@ -187,7 +61,6 @@ export class WeightedDirectedGraph {
}
const vertex = new Vertex(this, type, id, data, { ...options, label });
this.vertices.set(id, vertex);
vertex.displayVertex();
return vertex;
}
@ -230,7 +103,6 @@ export class WeightedDirectedGraph {
}
const edgeKey = Edge.getKey(edge);
edges.set(edgeKey, edge);
edge.displayEdgeNode();
return edge;
}
@ -240,15 +112,9 @@ export class WeightedDirectedGraph {
if (this.getEdge(type, from, to)) {
throw new Error(`Edge ${type} from ${from.id} to ${to.id} already exists`);
}
const existingEdges = this.getEdges(null, from, to);
const edge = this.setEdgeWeight(type, from, to, weight, data, options);
from.edges.from.push(edge);
to.edges.to.push(edge);
if (existingEdges.length) {
edge.displayEdgeNode();
} else {
edge.displayEdge();
}
return edge;
}

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@ -112,4 +112,20 @@ span.small {
position: absolute;
white-space: nowrap;
width: 1px;
}
.force-directed-graph {
border: 1px white dotted;
margin: 20px;
}
.force-directed-graph > canvas {
position: absolute;
border: 1px red dashed;
}
.force-directed-graph > .vertex {
border: 1px #46b4b4 solid;
text-align: center;
}
.force-directed-graph > .edge {
border: 1px #51b769 solid;
text-align: center;
}

View File

@ -10,15 +10,17 @@ const rootElement = document.getElementById('scene');
const rootBox = new Box('rootBox', rootElement).flex();
window.scene = new Scene('WDG test', rootBox);
describe('Weighted Directed Graph', function tests() {
describe('Force-Directed Graph', function tests() {
this.timeout(0);
let graph;
before(() => {
graph = (window.graph = new ForceDirectedGraph('test1', window.scene.middleSection.el));
graph = (window.graph = new ForceDirectedGraph('test1', window.scene.middleSection.el, {
width: 800, height: 600,
}));
graph.addBox('box1').setInnerHTML('Box 1');
graph.addVertex('v1', 'box1');
});
it('rectangle should be a polygon with 4 vertices', () => {
@ -35,7 +37,7 @@ describe('Weighted Directed Graph', function tests() {
rect1.center.should.eql([0.5, 0.5]);
rect2.center.should.eql([0.5, 1]);
const force1 = ForceDirectedGraph.pairwiseForce(rect1, rect2, 10);
force1.should.eql([0, 100]);
force1.should.eql([0, 200]);
});
it('boxes at target radius should have no net force', () => {
@ -48,6 +50,11 @@ describe('Weighted Directed Graph', function tests() {
force[1].should.be.within(-EPSILON, EPSILON);
});
it('can construct a unit vector', () => {
Vector.unitVector(0, 2).should.eql([1, 0]);
Vector.unitVector(1, 2).should.eql([0, 1]);
});
it('normalized vector should have length = 1', () => {
const v = Vector.from([2, 0]);
const u = v.normalize();
@ -56,17 +63,20 @@ describe('Weighted Directed Graph', function tests() {
it('random unit vector should have length = 1', () => {
const u = Vector.randomUnitVector(2);
console.log('unit vector:', u);
u.magnitude.should.be.within(1 - EPSILON, 1 + EPSILON);
});
it('can add a second box to the graph', async () => {
await delayOrWait(1000);
graph.addBox('box2').setInnerHTML('Box 2');
for (let i = 1; i < 50; i++) {
await delayOrWait(100);
graph.computeEulerFrame(0.1);
}
const v = graph.addVertex('v1', 'box2');
v.setProperty('prop', 'value');
await graph.runUntilEquilibrium();
});
it('can add an edge to the graph', async () => {
await delayOrWait(1000);
graph.addEdge('e1', 'box1', 'box2', 1);
await graph.runUntilEquilibrium();
});
});

View File

@ -1,5 +1,6 @@
import { Box } from '../../classes/display/box.js';
import { Scene } from '../../classes/display/scene.js';
import { WDGDiagram } from '../../classes/display/wdg-mermaid-ui.js';
import { WeightedDirectedGraph } from '../../classes/supporting/wdg.js';
import { mochaRun } from '../../util/helpers.js';
@ -13,7 +14,7 @@ describe('Weighted Directed Graph', function tests() {
let graph;
before(() => {
graph = (window.graph = new WeightedDirectedGraph('test1', window.scene)).withFlowchart();
graph = (window.graph = new WDGDiagram('test1', window.scene)).withFlowchart();
graph.addVertex('v1', {});
graph.addVertex('v1', {});
@ -150,20 +151,4 @@ describe('Weighted Directed Graph', function tests() {
});
});
describe('Editable', () => {
let graph;
it('should be editable', () => {
graph = (window.graph2 = new WeightedDirectedGraph('test2', window.scene, { editable: true })).withFlowchart();
graph.addVertex('v1', {});
graph.addVertex('v2', {});
graph.addVertex('v3', {});
graph.addEdge('e1', 2, 1, 1);
graph.addEdge('e2', 1, 0, 0.5);
graph.addEdge('e3', 2, 0, 0.25);
});
});
mochaRun();

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@ -7,11 +7,14 @@ export const VertexTypes = {
POST: 'post',
AUTHOR: 'author',
};
export const DEFAULT_OVERLAP_FORCE = 200;
export const DEFAULT_REP_TOKEN_TYPE_ID = 0;
export const DEFAULT_TARGET_RADIUS = 100;
export const DEFAULT_TARGET_RADIUS = 300;
export const DEFAULT_TIME_STEP = 0.1;
export const DISTANCE_FACTOR = 0.25;
export const EPSILON = 2.23e-16;
export const INCINERATOR_ADDRESS = '0';
export const OVERLAP_FORCE = 100;
export const DISTANCE_FACTOR = 0.25;
export const MINIMUM_FORCE = 2;
export const MINIMUM_FORCE = 1;
export const MINIMUM_VELOCITY = 0.1;
export const TIME_DILATION_FACTOR = 500;
export const VISCOSITY_FACTOR = 0.4;

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@ -1,9 +1,9 @@
import { Box } from '../classes/display/box.js';
import { Scene } from '../classes/display/scene.js';
import { WeightedDirectedGraph } from '../classes/supporting/wdg.js';
import { WDGDiagram } from '../classes/display/wdg-mermaid-ui.js';
const rootElement = document.getElementById('scene');
const rootBox = new Box('rootBox', rootElement).flex();
window.disableSceneControls = true;
window.scene = new Scene('WDG Editor', rootBox);
window.graph = new WeightedDirectedGraph('new', window.scene, { editable: true }).withFlowchart();
window.graph = new WDGDiagram('new', window.scene, { editable: true }).withFlowchart();