Further WIP
This commit is contained in:
parent
435633a893
commit
ec3401845d
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@ -1,4 +1,3 @@
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import { WeightedDirectedGraph } from '../supporting/wdg.js';
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import { Action } from '../display/action.js';
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import { Actor } from '../display/actor.js';
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import { ReputationHolder } from '../reputation/reputation-holder.js';
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@ -6,6 +5,7 @@ import { displayNumber } from '../../util/helpers.js';
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import {
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EPSILON, INCINERATOR_ADDRESS, EdgeTypes, VertexTypes,
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} from '../../util/constants.js';
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import { WDGDiagram } from '../display/wdg-mermaid-ui.js';
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class Post extends Actor {
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constructor(forum, senderId, postContent) {
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@ -44,7 +44,7 @@ export class Forum extends ReputationHolder {
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super(name, scene);
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this.dao = dao;
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this.id = this.reputationPublicKey;
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this.graph = new WeightedDirectedGraph('forum', scene);
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this.graph = new WDGDiagram('forum', scene);
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this.actions = {
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propagate: new Action('propagate', scene),
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confirm: new Action('confirm', scene),
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@ -88,10 +88,10 @@ export class Forum extends ReputationHolder {
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console.log('onValidate', { pool, postId, tokenAddress });
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// What we have here now is an ERC-1155 rep token, which can contain multiple reputation types.
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// ERC-1155 supports a batch transfer operation, so it makes sense to leverage that.
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// TODO: ERC-1155 supports a batch transfer operation, so it probably makes sense to leverage that.
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const initialValues = pool.reputationTypeIds
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.map((tokenTypeId) => this.dao.reputation.valueOf(tokenAddress, tokenTypeId));
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const initialValues = new Map(pool.reputationTypeIds
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.map((tokenTypeId) => [tokenTypeId, this.dao.reputation.valueOf(tokenAddress, tokenTypeId)]));
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const postVertex = this.graph.getVertex(postId);
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const post = postVertex.data;
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post.setStatus('Validated');
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@ -193,7 +193,8 @@ export class Forum extends ReputationHolder {
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}) {
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const postVertex = edge.to;
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const post = postVertex.data;
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const incrementsStr = `(${increments.join(')(')})`;
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const incrementsStrArray = Array.from(increments.entries()).map(([k, v]) => `${k} ${v}`);
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const incrementsStr = `(${incrementsStrArray.join(')(')})`;
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this.actions.propagate.log(edge.from.data, post, incrementsStr);
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if (!!referenceChainLimit && depth > referenceChainLimit) {
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@ -211,7 +212,7 @@ export class Forum extends ReputationHolder {
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from: edge.from.id ?? edge.from,
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to: edge.to.id,
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depth,
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value: post.value,
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values: post.values,
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increments,
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initialNegative,
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});
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@ -303,15 +304,15 @@ export class Forum extends ReputationHolder {
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}
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// Now propagate value via positive citations
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const totalDonationAmount = await propagate(true);
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const totalDonationAmounts = await propagate(true);
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for (let idx = 0; idx < totalDonationAmounts.length; idx++) {
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increments[idx] -= totalDonationAmounts[idx] * leachingValue;
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}
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// Apply the remaining increment to the present post
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const rawNewValues = post.value + increment;
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const newValue = Math.max(0, rawNewValue);
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const appliedIncrement = newValue - post.value;
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const rawNewValues = post.values.map((value, idx) => value + increments[idx]);
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const newValues = rawNewValues.map((rawNewValue) => Math.max(0, rawNewValue));
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const appliedIncrements = newValue - post.value;
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const refundToInbound = increment - appliedIncrement;
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// Apply reputation effects to post authors, not to the post directly
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@ -1,6 +1,6 @@
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import { DisplayValue } from './display-value.js';
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import { randomID } from '../../util/helpers.js';
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import { Rectangle } from './geometry.js';
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import { Rectangle, Vector } from './geometry.js';
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export class Box {
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constructor(name, parentEl, options = {}) {
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@ -21,7 +21,7 @@ export class Box {
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parentEl.appendChild(this.el);
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}
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}
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this.boxes = [];
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this.position = options.position ?? Vector.zeros(2);
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}
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flex({ center = false } = {}) {
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@ -44,7 +44,6 @@ export class Box {
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addBox(name) {
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const box = new Box(name, this.el);
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this.boxes.push(box);
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return box;
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}
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@ -64,13 +63,15 @@ export class Box {
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getGeometry() {
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const {
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x, y, width, height,
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width, height,
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} = this.el.getBoundingClientRect();
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return new Rectangle([x, y], [width, height]);
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return new Rectangle(this.position, [width, height]);
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}
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move(vector) {
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this.el.style.left = `${parseInt(this.el.style.left, 10) + vector[0]}px`;
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this.el.style.top = `${parseInt(this.el.style.top, 10) + vector[1]}px`;
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this.position = this.position.add(vector);
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this.el.style.left = `${Math.floor(this.position[0])}px`;
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this.el.style.top = `${Math.floor(this.position[1])}px`;
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// this.el.dispatchEvent(new CustomEvent('moved'));
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}
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}
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@ -1,6 +1,16 @@
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import {
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DEFAULT_TARGET_RADIUS, DISTANCE_FACTOR, MINIMUM_FORCE, OVERLAP_FORCE, VISCOSITY_FACTOR,
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DEFAULT_OVERLAP_FORCE,
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DEFAULT_TARGET_RADIUS,
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DEFAULT_TIME_STEP,
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DISTANCE_FACTOR,
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EPSILON,
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MINIMUM_FORCE,
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VISCOSITY_FACTOR,
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TIME_DILATION_FACTOR,
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MINIMUM_VELOCITY,
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} from '../../util/constants.js';
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import { Edge } from '../supporting/edge.js';
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import { WeightedDirectedGraph } from '../supporting/wdg.js';
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import { Box } from './box.js';
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import { Rectangle, Vector } from './geometry.js';
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@ -28,19 +38,67 @@ import { Rectangle, Vector } from './geometry.js';
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// NOTE: When mouse is in our box, we could hijack the scroll actions to zoom in/out.
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export class ForceDirectedGraph extends Box {
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export class ForceDirectedGraph extends WeightedDirectedGraph {
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constructor(name, parentEl, options = {}) {
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super(name, parentEl, options);
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this.addClass('fixed');
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super(name, options);
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this.box = new Box(name, parentEl, options);
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this.box.addClass('fixed');
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this.box.addClass('force-directed-graph');
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this.intervalTask = null;
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this.canvas = window.document.createElement('canvas');
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this.box.el.style.width = `${options.width ?? 800}px`;
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this.box.el.style.height = `${options.height ?? 600}px`;
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this.box.el.appendChild(this.canvas);
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this.fitCanvasToGraph();
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this.nodes = [];
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this.edges = [];
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}
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addBox(name) {
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const box = super.addBox(name);
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fitCanvasToGraph() {
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[this.canvas.width, this.canvas.height] = this.box.getGeometry().dimensions;
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}
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addVertex(...args) {
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const vertex = super.addVertex(...args);
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const box = this.box.addBox(vertex.id);
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box.addClass('absolute');
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box.addClass('vertex');
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box.el.style.left = '0px';
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box.el.style.top = '0px';
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box.velocity = Vector.from([0, 0]);
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return box;
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box.setInnerHTML(vertex.getHTML());
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box.vertex = vertex;
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this.nodes.push(box);
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vertex.onUpdate = () => {
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box.setInnerHTML(vertex.getHTML());
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};
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return vertex;
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}
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addEdge(type, from, to, ...rest) {
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const fromBox = this.nodes.find(({ name }) => name === from);
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const toBox = this.nodes.find(({ name }) => name === to);
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if (!fromBox) throw new Error(`from ${from}: Node not found`);
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if (!toBox) throw new Error(`to ${to}: Node not found`);
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const edge = super.addEdge(type, from, to, ...rest);
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const box = this.box.addBox(Edge.getKey({ from, to, type }));
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box.addClass('absolute');
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box.addClass('edge');
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// TODO: Center between nodes
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box.el.style.left = '0px';
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box.el.style.top = '0px';
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box.velocity = Vector.from([0, 0]);
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box.setInnerHTML(edge.getHTML());
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box.edge = edge;
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this.edges.push(box);
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return edge;
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}
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setEdgeWeight(...args) {
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const edge = super.setEdgeWeight(...args);
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edge.displayEdgeNode();
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return edge;
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}
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static pairwiseForce(boxA, boxB, targetRadius) {
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if (rectA.doesOverlap(rectB)) {
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// if their centers actually coincide we can just randomize the direction.
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if (r.magnitudeSquared === 0) {
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return Vector.randomUnitVector(rectA.dim).scale(OVERLAP_FORCE);
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return Vector.randomUnitVector(rectA.dim).scale(DEFAULT_OVERLAP_FORCE);
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}
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return r.normalize().scale(OVERLAP_FORCE);
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return r.normalize().scale(DEFAULT_OVERLAP_FORCE);
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}
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// repel if closer than targetRadius
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// attract if farther than targetRadius
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return r.normalize().scale(force);
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}
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computeEulerFrame(tDelta) {
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async runUntilEquilibrium(tDelta = DEFAULT_TIME_STEP) {
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if (this.intervalTask) {
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return Promise.resolve();
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}
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return new Promise((resolve) => {
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this.intervalTask = setInterval(() => {
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const { atEquilibrium } = this.computeEulerFrame(tDelta);
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if (atEquilibrium) {
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clearInterval(this.intervalTask);
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this.intervalTask = null;
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resolve();
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}
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}, tDelta * TIME_DILATION_FACTOR);
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});
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}
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computeEulerFrame(tDelta = DEFAULT_TIME_STEP) {
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// Compute all net forces
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const netForces = Array.from(Array(this.boxes.length), () => Vector.from([0, 0]));
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for (const boxA of this.boxes) {
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const idxA = this.boxes.indexOf(boxA);
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for (const boxB of this.boxes.slice(idxA + 1)) {
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const idxB = this.boxes.indexOf(boxB);
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const netForces = Array.from(Array(this.nodes.length), () => Vector.from([0, 0]));
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let atEquilibrium = true;
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for (const boxA of this.nodes) {
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const idxA = this.nodes.indexOf(boxA);
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for (const boxB of this.nodes.slice(idxA + 1)) {
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const idxB = this.nodes.indexOf(boxB);
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const force = ForceDirectedGraph.pairwiseForce(boxA, boxB, DEFAULT_TARGET_RADIUS);
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// Ignore forces below a certain threshold
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if (force.magnitude >= MINIMUM_FORCE) {
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@ -81,31 +156,37 @@ export class ForceDirectedGraph extends Box {
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}
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// Compute motions
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for (const box of this.boxes) {
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const idx = this.boxes.indexOf(box);
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for (const box of this.nodes) {
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const idx = this.nodes.indexOf(box);
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box.velocity = box.velocity.add(netForces[idx].scale(tDelta));
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// Apply some drag
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box.velocity = box.velocity.scale(1 - VISCOSITY_FACTOR);
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}
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for (const box of this.boxes) {
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box.move(box.velocity);
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}
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// TODO: translate everything to keep coordinates positive
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const translate = Vector.zeros(2);
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for (const box of this.boxes) {
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const rect = box.getGeometry();
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console.log({ box, rect });
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for (const vertex of rect.vertices) {
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for (let dim = 0; dim < vertex.dim; dim++) {
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translate[dim] = Math.max(translate[dim], -vertex[dim]);
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console.log(`vertex[${dim}] = ${vertex[dim]}, translate[${dim}] = ${translate[dim]}`);
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}
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for (const box of this.nodes) {
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if (box.velocity.magnitude >= MINIMUM_VELOCITY) {
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atEquilibrium = false;
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box.move(box.velocity);
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}
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}
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for (const box of this.boxes) {
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// Translate everything to keep coordinates positive
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// TODO: Consider centering and scaling to viewport size
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const topLeft = this.box.getGeometry().startPoint;
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const translate = Vector.zeros(2);
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for (const box of this.nodes) {
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const rect = box.getGeometry();
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for (const vertex of rect.vertices) {
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translate[0] = Math.max(translate[0], topLeft[0] - vertex[0]);
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translate[1] = Math.max(translate[1], topLeft[1] - vertex[1]);
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}
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}
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for (const box of this.nodes) {
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box.move(translate);
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}
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this.fitCanvasToGraph();
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return { atEquilibrium };
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}
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}
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@ -18,7 +18,7 @@ export class Vector extends Array {
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}
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static unitVector(dim, totalDim) {
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return Vector.from(Array(totalDim).map((_, idx) => (idx === dim ? 1 : 0)));
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return Vector.from(Array(totalDim), (_, idx) => (idx === dim ? 1 : 0));
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}
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get magnitudeSquared() {
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@ -71,12 +71,12 @@ export class Rectangle extends Polygon {
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// Next point is obtained by moving the specified length along each dimension
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// one at a time, then reversing these movements in the same order.
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let point = this.startPoint;
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for (let dim = 0; dim < dimensions.length; dim++) {
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for (let dim = dimensions.length - 1; dim >= 0; dim--) {
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this.addVertex(point);
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const increment = Vector.unitVector(dim, dimensions.length);
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point = point.add(increment);
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}
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for (let dim = 0; dim < dimensions.length; dim++) {
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for (let dim = dimensions.length - 1; dim >= 0; dim--) {
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this.addVertex(point);
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const increment = Vector.unitVector(dim, dimensions.length);
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point = point.subtract(increment);
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@ -0,0 +1,164 @@
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import { Vertex } from '../supporting/vertex.js';
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import { Edge } from '../supporting/edge.js';
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import { Document } from './document.js';
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import { WeightedDirectedGraph } from '../supporting/wdg.js';
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const allGraphs = [];
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const makeWDGHandler = (graphIndex) => (vertexId) => {
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const graph = allGraphs[graphIndex];
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// We want a document for editing this node, which may be a vertex or an edge
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const { editorDoc } = graph;
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editorDoc.clear();
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if (vertexId.startsWith('edge:')) {
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const [, from, to] = vertexId.split(':');
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Edge.prepareEditorDocument(graph, editorDoc, from, to);
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} else {
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Vertex.prepareEditorDocument(graph, editorDoc, vertexId);
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}
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};
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export class WDGDiagram extends WeightedDirectedGraph {
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constructor(name, scene, options = {}) {
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super(name, options);
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this.scene = scene;
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this.flowchart = scene?.flowchart;
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this.editable = options.editable;
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// Mermaid supports a click callback, but we can't customize arguments; we just get the vertex ID.
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// In order to provide the appropriate graph context for each callback, we create a separate callback
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// function for each graph.
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this.index = allGraphs.length;
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allGraphs.push(this);
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window[`WDGHandler${this.index}`] = makeWDGHandler(this.index);
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}
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fromJSON(...args) {
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super.fromJSON(...args);
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this.redraw();
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return this;
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}
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addVertex(...args) {
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const vertex = super.addVertex(...args);
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vertex.displayVertex();
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return vertex;
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}
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addEdge(type, from, to, ...rest) {
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const existingEdges = this.getEdges(null, from, to);
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const edge = super.addEdge(type, from, to, ...rest);
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if (existingEdges.length) {
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edge.displayEdgeNode();
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} else {
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edge.displayEdge();
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}
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return edge;
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}
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setEdgeWeight(...args) {
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const edge = super.setEdgeWeight(...args);
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edge.displayEdgeNode();
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return edge;
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}
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redraw() {
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// Call .reset() on all vertices and edges
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for (const vertex of this.vertices.values()) {
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vertex.reset();
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}
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for (const edges of this.edgeTypes.values()) {
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for (const edge of edges.values()) {
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edge.reset();
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}
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}
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// Clear the target div
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this.flowchart?.reset();
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this.flowchart?.init();
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// Draw all vertices and edges
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for (const vertex of this.vertices.values()) {
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vertex.displayVertex();
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}
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// Let's flatmap and dedupe by [from, to] since each edge
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// renders all comorphic edges as well.
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const edgesFrom = new Map(); // edgeMap[from][to] = edge
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for (const edges of this.edgeTypes.values()) {
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for (const edge of edges.values()) {
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const edgesTo = edgesFrom.get(edge.from) || new Map();
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edgesTo.set(edge.to, edge);
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edgesFrom.set(edge.from, edgesTo);
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}
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}
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for (const edgesTo of edgesFrom.values()) {
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for (const edge of edgesTo.values()) {
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edge.displayEdge();
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}
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}
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// Ensure rerender
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this.flowchart?.render();
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}
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withFlowchart() {
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this.scene?.withSectionFlowchart();
|
||||
this.flowchart = this.scene?.lastFlowchart;
|
||||
if (this.editable) {
|
||||
this.controlDoc = new Document('WDGControl', this.flowchart.box.el, { prepend: true });
|
||||
this.editorDoc = new Document('WDGEditor', this.flowchart.box.el);
|
||||
this.errorDoc = new Document('WDGErrors', this.flowchart.box.el);
|
||||
this.resetEditor();
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
prepareControlDoc() {
|
||||
const form = this.controlDoc.form({ name: 'controlForm' }).lastElement;
|
||||
const { subForm: graphPropertiesForm } = form.subForm({ name: 'graphPropsForm' }).lastItem;
|
||||
graphPropertiesForm.flex()
|
||||
.textField({
|
||||
name: 'name',
|
||||
label: 'Graph name',
|
||||
defaultValue: this.name,
|
||||
cb: (({ form: { value: { name } } }) => {
|
||||
this.name = name;
|
||||
}),
|
||||
});
|
||||
const { subForm: exportImportForm } = form.subForm({ name: 'exportImportForm' }).lastItem;
|
||||
exportImportForm.flex()
|
||||
.button({
|
||||
name: 'Export',
|
||||
cb: () => {
|
||||
const a = window.document.createElement('a');
|
||||
const json = JSON.stringify(this.toJSON(), null, 2);
|
||||
const currentTime = Math.floor(new Date().getTime() / 1000);
|
||||
a.href = `data:attachment/text,${encodeURI(json)}`;
|
||||
a.target = '_blank';
|
||||
a.download = `wdg_${this.name}_${currentTime}.json`;
|
||||
a.click();
|
||||
},
|
||||
})
|
||||
.fileInput({
|
||||
name: 'Import',
|
||||
cb: ({ input: { files: [file] } }) => {
|
||||
const reader = new FileReader();
|
||||
reader.onload = ({ target: { result: text } }) => {
|
||||
console.log('imported file', { file });
|
||||
// this.flowchart?.log(`%% Imported file ${file}`)
|
||||
const data = JSON.parse(text);
|
||||
this.fromJSON(data);
|
||||
};
|
||||
reader.readAsText(file);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
resetEditor() {
|
||||
this.editorDoc.clear();
|
||||
this.controlDoc.clear();
|
||||
this.prepareControlDoc();
|
||||
Vertex.prepareEditorDocument(this, this.editorDoc);
|
||||
}
|
||||
}
|
|
@ -37,7 +37,7 @@ export class Edge {
|
|||
return this.graph.getEdges(null, this.from, this.to);
|
||||
}
|
||||
|
||||
getHtml() {
|
||||
getHTML() {
|
||||
const edges = this.getComorphicEdges();
|
||||
let html = '';
|
||||
html += '<table>';
|
||||
|
@ -46,25 +46,21 @@ export class Edge {
|
|||
}
|
||||
html += '</table>';
|
||||
|
||||
return html;
|
||||
}
|
||||
|
||||
getFlowchartNode() {
|
||||
return `${Edge.getCombinedKey(this)}("${this.getHtml()}")`;
|
||||
return `${Edge.getCombinedKey(this)}("${html}")`;
|
||||
}
|
||||
|
||||
displayEdgeNode() {
|
||||
if (this.options.hide) {
|
||||
return;
|
||||
}
|
||||
this.graph.flowchart?.log(this.getFlowchartNode());
|
||||
this.graph.flowchart?.log(this.getHTML());
|
||||
}
|
||||
|
||||
displayEdge() {
|
||||
if (this.options.hide) {
|
||||
return;
|
||||
}
|
||||
this.graph.flowchart?.log(`${this.from.id} --- ${this.getFlowchartNode()} --> ${this.to.id}`);
|
||||
this.graph.flowchart?.log(`${this.from.id} --- ${this.getHTML()} --> ${this.to.id}`);
|
||||
this.graph.flowchart?.log(`class ${Edge.getCombinedKey(this)} edge`);
|
||||
if (this.graph.editable && !this.installedClickCallback) {
|
||||
this.graph.flowchart?.log(`click ${Edge.getCombinedKey(this)} WDGHandler${this.graph.index} \
|
||||
|
|
|
@ -40,23 +40,19 @@ export class Vertex {
|
|||
);
|
||||
}
|
||||
|
||||
setProperty(key, value) {
|
||||
async setProperty(key, value) {
|
||||
this.properties.set(key, value);
|
||||
await this.onUpdate?.();
|
||||
return this;
|
||||
}
|
||||
|
||||
displayVertex() {
|
||||
if (this.options.hide) {
|
||||
return;
|
||||
}
|
||||
|
||||
getHTML() {
|
||||
let html = '';
|
||||
if (this.type) {
|
||||
html += `<span class='small'>${this.type}</span>`;
|
||||
html += `<span class='small'>${this.type}</span><br>`;
|
||||
}
|
||||
html += `${this.label || this.id}`;
|
||||
html += '<table>';
|
||||
console.log('displayVertex', { properties: this.properties });
|
||||
for (const [key, value] of this.properties.entries()) {
|
||||
const displayValue = typeof value === 'number' ? displayNumber(value) : value;
|
||||
html += `<tr><td>${key}</td><td>${displayValue}</td></tr>`;
|
||||
|
@ -66,7 +62,15 @@ export class Vertex {
|
|||
html += `<span class=small>${this.id}</span><br>`;
|
||||
}
|
||||
html = html.replaceAll(/\n\s*/g, '');
|
||||
this.graph.flowchart?.log(`${this.id}["${html}"]`);
|
||||
return html;
|
||||
}
|
||||
|
||||
displayVertex() {
|
||||
if (this.options.hide) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.graph.flowchart?.log(`${this.id}["${this.getHTML()}"]`);
|
||||
|
||||
if (this.graph.editable && !this.installedClickCallback) {
|
||||
this.graph.flowchart?.log(`click ${this.id} WDGHandler${this.graph.index} "Edit Vertex ${this.id}"`);
|
||||
|
|
|
@ -1,38 +1,12 @@
|
|||
import { Vertex } from './vertex.js';
|
||||
import { Edge } from './edge.js';
|
||||
import { Document } from '../display/document.js';
|
||||
|
||||
const allGraphs = [];
|
||||
|
||||
const makeWDGHandler = (graphIndex) => (vertexId) => {
|
||||
const graph = allGraphs[graphIndex];
|
||||
// We want a document for editing this node, which may be a vertex or an edge
|
||||
const { editorDoc } = graph;
|
||||
editorDoc.clear();
|
||||
if (vertexId.startsWith('edge:')) {
|
||||
const [, from, to] = vertexId.split(':');
|
||||
Edge.prepareEditorDocument(graph, editorDoc, from, to);
|
||||
} else {
|
||||
Vertex.prepareEditorDocument(graph, editorDoc, vertexId);
|
||||
}
|
||||
};
|
||||
|
||||
export class WeightedDirectedGraph {
|
||||
constructor(name, scene, options = {}) {
|
||||
constructor(name) {
|
||||
this.name = name;
|
||||
this.scene = scene;
|
||||
this.vertices = new Map();
|
||||
this.edgeTypes = new Map();
|
||||
this.nextVertexId = 0;
|
||||
this.flowchart = scene?.flowchart;
|
||||
this.editable = options.editable;
|
||||
|
||||
// Mermaid supports a click callback, but we can't customize arguments; we just get the vertex ID.
|
||||
// In order to provide the appropriate graph context for each callback, we create a separate callback
|
||||
// function for each graph.
|
||||
this.index = allGraphs.length;
|
||||
allGraphs.push(this);
|
||||
window[`WDGHandler${this.index}`] = makeWDGHandler(this.index);
|
||||
|
||||
// TODO: Populate history
|
||||
this.history = [];
|
||||
|
@ -72,109 +46,9 @@ export class WeightedDirectedGraph {
|
|||
} of edges) {
|
||||
this.addEdge(type, from, to, weight);
|
||||
}
|
||||
this.redraw();
|
||||
}
|
||||
|
||||
redraw() {
|
||||
// Call .reset() on all vertices and edges
|
||||
for (const vertex of this.vertices.values()) {
|
||||
vertex.reset();
|
||||
}
|
||||
for (const edges of this.edgeTypes.values()) {
|
||||
for (const edge of edges.values()) {
|
||||
edge.reset();
|
||||
}
|
||||
}
|
||||
|
||||
// Clear the target div
|
||||
this.flowchart?.reset();
|
||||
this.flowchart?.init();
|
||||
|
||||
// Draw all vertices and edges
|
||||
for (const vertex of this.vertices.values()) {
|
||||
vertex.displayVertex();
|
||||
}
|
||||
// Let's flatmap and dedupe by [from, to] since each edge
|
||||
// renders all comorphic edges as well.
|
||||
const edgesFrom = new Map(); // edgeMap[from][to] = edge
|
||||
for (const edges of this.edgeTypes.values()) {
|
||||
for (const edge of edges.values()) {
|
||||
const edgesTo = edgesFrom.get(edge.from) || new Map();
|
||||
edgesTo.set(edge.to, edge);
|
||||
edgesFrom.set(edge.from, edgesTo);
|
||||
}
|
||||
}
|
||||
|
||||
for (const edgesTo of edgesFrom.values()) {
|
||||
for (const edge of edgesTo.values()) {
|
||||
edge.displayEdge();
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure rerender
|
||||
this.flowchart?.render();
|
||||
}
|
||||
|
||||
withFlowchart() {
|
||||
this.scene?.withSectionFlowchart();
|
||||
this.flowchart = this.scene?.lastFlowchart;
|
||||
if (this.editable) {
|
||||
this.controlDoc = new Document('WDGControl', this.flowchart.box.el, { prepend: true });
|
||||
this.editorDoc = new Document('WDGEditor', this.flowchart.box.el);
|
||||
this.errorDoc = new Document('WDGErrors', this.flowchart.box.el);
|
||||
this.resetEditor();
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
prepareControlDoc() {
|
||||
const form = this.controlDoc.form({ name: 'controlForm' }).lastElement;
|
||||
const { subForm: graphPropertiesForm } = form.subForm({ name: 'graphPropsForm' }).lastItem;
|
||||
graphPropertiesForm.flex()
|
||||
.textField({
|
||||
name: 'name',
|
||||
label: 'Graph name',
|
||||
defaultValue: this.name,
|
||||
cb: (({ form: { value: { name } } }) => {
|
||||
this.name = name;
|
||||
}),
|
||||
});
|
||||
const { subForm: exportImportForm } = form.subForm({ name: 'exportImportForm' }).lastItem;
|
||||
exportImportForm.flex()
|
||||
.button({
|
||||
name: 'Export',
|
||||
cb: () => {
|
||||
const a = window.document.createElement('a');
|
||||
const json = JSON.stringify(this.toJSON(), null, 2);
|
||||
const currentTime = Math.floor(new Date().getTime() / 1000);
|
||||
a.href = `data:attachment/text,${encodeURI(json)}`;
|
||||
a.target = '_blank';
|
||||
a.download = `wdg_${this.name}_${currentTime}.json`;
|
||||
a.click();
|
||||
},
|
||||
})
|
||||
.fileInput({
|
||||
name: 'Import',
|
||||
cb: ({ input: { files: [file] } }) => {
|
||||
const reader = new FileReader();
|
||||
reader.onload = ({ target: { result: text } }) => {
|
||||
console.log('imported file', { file });
|
||||
// this.flowchart?.log(`%% Imported file ${file}`)
|
||||
const data = JSON.parse(text);
|
||||
this.fromJSON(data);
|
||||
};
|
||||
reader.readAsText(file);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
resetEditor() {
|
||||
this.editorDoc.clear();
|
||||
this.controlDoc.clear();
|
||||
this.prepareControlDoc();
|
||||
Vertex.prepareEditorDocument(this, this.editorDoc);
|
||||
}
|
||||
|
||||
addVertex(type, id, data, label, options) {
|
||||
// Supports simple case of auto-incremented numeric ids
|
||||
if (typeof id === 'object') {
|
||||
|
@ -187,7 +61,6 @@ export class WeightedDirectedGraph {
|
|||
}
|
||||
const vertex = new Vertex(this, type, id, data, { ...options, label });
|
||||
this.vertices.set(id, vertex);
|
||||
vertex.displayVertex();
|
||||
return vertex;
|
||||
}
|
||||
|
||||
|
@ -230,7 +103,6 @@ export class WeightedDirectedGraph {
|
|||
}
|
||||
const edgeKey = Edge.getKey(edge);
|
||||
edges.set(edgeKey, edge);
|
||||
edge.displayEdgeNode();
|
||||
return edge;
|
||||
}
|
||||
|
||||
|
@ -240,15 +112,9 @@ export class WeightedDirectedGraph {
|
|||
if (this.getEdge(type, from, to)) {
|
||||
throw new Error(`Edge ${type} from ${from.id} to ${to.id} already exists`);
|
||||
}
|
||||
const existingEdges = this.getEdges(null, from, to);
|
||||
const edge = this.setEdgeWeight(type, from, to, weight, data, options);
|
||||
from.edges.from.push(edge);
|
||||
to.edges.to.push(edge);
|
||||
if (existingEdges.length) {
|
||||
edge.displayEdgeNode();
|
||||
} else {
|
||||
edge.displayEdge();
|
||||
}
|
||||
return edge;
|
||||
}
|
||||
|
||||
|
|
|
@ -112,4 +112,20 @@ span.small {
|
|||
position: absolute;
|
||||
white-space: nowrap;
|
||||
width: 1px;
|
||||
}
|
||||
.force-directed-graph {
|
||||
border: 1px white dotted;
|
||||
margin: 20px;
|
||||
}
|
||||
.force-directed-graph > canvas {
|
||||
position: absolute;
|
||||
border: 1px red dashed;
|
||||
}
|
||||
.force-directed-graph > .vertex {
|
||||
border: 1px #46b4b4 solid;
|
||||
text-align: center;
|
||||
}
|
||||
.force-directed-graph > .edge {
|
||||
border: 1px #51b769 solid;
|
||||
text-align: center;
|
||||
}
|
|
@ -10,15 +10,17 @@ const rootElement = document.getElementById('scene');
|
|||
const rootBox = new Box('rootBox', rootElement).flex();
|
||||
window.scene = new Scene('WDG test', rootBox);
|
||||
|
||||
describe('Weighted Directed Graph', function tests() {
|
||||
describe('Force-Directed Graph', function tests() {
|
||||
this.timeout(0);
|
||||
|
||||
let graph;
|
||||
|
||||
before(() => {
|
||||
graph = (window.graph = new ForceDirectedGraph('test1', window.scene.middleSection.el));
|
||||
graph = (window.graph = new ForceDirectedGraph('test1', window.scene.middleSection.el, {
|
||||
width: 800, height: 600,
|
||||
}));
|
||||
|
||||
graph.addBox('box1').setInnerHTML('Box 1');
|
||||
graph.addVertex('v1', 'box1');
|
||||
});
|
||||
|
||||
it('rectangle should be a polygon with 4 vertices', () => {
|
||||
|
@ -35,7 +37,7 @@ describe('Weighted Directed Graph', function tests() {
|
|||
rect1.center.should.eql([0.5, 0.5]);
|
||||
rect2.center.should.eql([0.5, 1]);
|
||||
const force1 = ForceDirectedGraph.pairwiseForce(rect1, rect2, 10);
|
||||
force1.should.eql([0, 100]);
|
||||
force1.should.eql([0, 200]);
|
||||
});
|
||||
|
||||
it('boxes at target radius should have no net force', () => {
|
||||
|
@ -48,6 +50,11 @@ describe('Weighted Directed Graph', function tests() {
|
|||
force[1].should.be.within(-EPSILON, EPSILON);
|
||||
});
|
||||
|
||||
it('can construct a unit vector', () => {
|
||||
Vector.unitVector(0, 2).should.eql([1, 0]);
|
||||
Vector.unitVector(1, 2).should.eql([0, 1]);
|
||||
});
|
||||
|
||||
it('normalized vector should have length = 1', () => {
|
||||
const v = Vector.from([2, 0]);
|
||||
const u = v.normalize();
|
||||
|
@ -56,17 +63,20 @@ describe('Weighted Directed Graph', function tests() {
|
|||
|
||||
it('random unit vector should have length = 1', () => {
|
||||
const u = Vector.randomUnitVector(2);
|
||||
console.log('unit vector:', u);
|
||||
u.magnitude.should.be.within(1 - EPSILON, 1 + EPSILON);
|
||||
});
|
||||
|
||||
it('can add a second box to the graph', async () => {
|
||||
await delayOrWait(1000);
|
||||
graph.addBox('box2').setInnerHTML('Box 2');
|
||||
for (let i = 1; i < 50; i++) {
|
||||
await delayOrWait(100);
|
||||
graph.computeEulerFrame(0.1);
|
||||
}
|
||||
const v = graph.addVertex('v1', 'box2');
|
||||
v.setProperty('prop', 'value');
|
||||
await graph.runUntilEquilibrium();
|
||||
});
|
||||
|
||||
it('can add an edge to the graph', async () => {
|
||||
await delayOrWait(1000);
|
||||
graph.addEdge('e1', 'box1', 'box2', 1);
|
||||
await graph.runUntilEquilibrium();
|
||||
});
|
||||
});
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import { Box } from '../../classes/display/box.js';
|
||||
import { Scene } from '../../classes/display/scene.js';
|
||||
import { WDGDiagram } from '../../classes/display/wdg-mermaid-ui.js';
|
||||
import { WeightedDirectedGraph } from '../../classes/supporting/wdg.js';
|
||||
import { mochaRun } from '../../util/helpers.js';
|
||||
|
||||
|
@ -13,7 +14,7 @@ describe('Weighted Directed Graph', function tests() {
|
|||
let graph;
|
||||
|
||||
before(() => {
|
||||
graph = (window.graph = new WeightedDirectedGraph('test1', window.scene)).withFlowchart();
|
||||
graph = (window.graph = new WDGDiagram('test1', window.scene)).withFlowchart();
|
||||
|
||||
graph.addVertex('v1', {});
|
||||
graph.addVertex('v1', {});
|
||||
|
@ -150,20 +151,4 @@ describe('Weighted Directed Graph', function tests() {
|
|||
});
|
||||
});
|
||||
|
||||
describe('Editable', () => {
|
||||
let graph;
|
||||
|
||||
it('should be editable', () => {
|
||||
graph = (window.graph2 = new WeightedDirectedGraph('test2', window.scene, { editable: true })).withFlowchart();
|
||||
|
||||
graph.addVertex('v1', {});
|
||||
graph.addVertex('v2', {});
|
||||
graph.addVertex('v3', {});
|
||||
|
||||
graph.addEdge('e1', 2, 1, 1);
|
||||
graph.addEdge('e2', 1, 0, 0.5);
|
||||
graph.addEdge('e3', 2, 0, 0.25);
|
||||
});
|
||||
});
|
||||
|
||||
mochaRun();
|
||||
|
|
|
@ -7,11 +7,14 @@ export const VertexTypes = {
|
|||
POST: 'post',
|
||||
AUTHOR: 'author',
|
||||
};
|
||||
export const DEFAULT_OVERLAP_FORCE = 200;
|
||||
export const DEFAULT_REP_TOKEN_TYPE_ID = 0;
|
||||
export const DEFAULT_TARGET_RADIUS = 100;
|
||||
export const DEFAULT_TARGET_RADIUS = 300;
|
||||
export const DEFAULT_TIME_STEP = 0.1;
|
||||
export const DISTANCE_FACTOR = 0.25;
|
||||
export const EPSILON = 2.23e-16;
|
||||
export const INCINERATOR_ADDRESS = '0';
|
||||
export const OVERLAP_FORCE = 100;
|
||||
export const DISTANCE_FACTOR = 0.25;
|
||||
export const MINIMUM_FORCE = 2;
|
||||
export const MINIMUM_FORCE = 1;
|
||||
export const MINIMUM_VELOCITY = 0.1;
|
||||
export const TIME_DILATION_FACTOR = 500;
|
||||
export const VISCOSITY_FACTOR = 0.4;
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
import { Box } from '../classes/display/box.js';
|
||||
import { Scene } from '../classes/display/scene.js';
|
||||
import { WeightedDirectedGraph } from '../classes/supporting/wdg.js';
|
||||
import { WDGDiagram } from '../classes/display/wdg-mermaid-ui.js';
|
||||
|
||||
const rootElement = document.getElementById('scene');
|
||||
const rootBox = new Box('rootBox', rootElement).flex();
|
||||
window.disableSceneControls = true;
|
||||
window.scene = new Scene('WDG Editor', rootBox);
|
||||
window.graph = new WeightedDirectedGraph('new', window.scene, { editable: true }).withFlowchart();
|
||||
window.graph = new WDGDiagram('new', window.scene, { editable: true }).withFlowchart();
|
||||
|
|
Loading…
Reference in New Issue